???? Job Title: Unity Programmer (Equity-Based Core Role)
Location: Remote / Saudi Arabia–Preferred Department: Product, Gamification & Engineering Company: Get Started Ventures — Rqiip Engagement Type: Core Builder Role Compensation: Equity Only (No Salary at This Stage)
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About the Role
Rqiip is building foundational product systems that blend business workflows, gamification, and interactive experiences. We are seeking a Unity Programmer to architect and develop interactive, game-like systems that translate complex user journeys into engaging, intuitive experiences.
This is not a traditional game studio role. It is a long-term, equity-based builder role for a programmer who understands how game mechanics, progression systems, and real-world logic intersect.
You will work closely with Product, Gamification, UX, and Engineering teams to design and implement scalable Unity-based systems that integrate with a broader platform.
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Core Responsibilities
1. Unity System Development • Design and develop Unity-based interactive systems and modules. • Build scalable gameplay logic, state machines, and progression systems. • Implement reusable components aligned with long-term platform needs.
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2. Gamification & Experience Logic • Translate gamification concepts into working Unity systems: • Levels, XP, achievements, rewards, progression paths • Feedback loops and interaction logic • Collaborate with gamification and product teams to ensure mechanics support real user behavior.
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3. Platform Integration • Integrate Unity modules with backend services and APIs. • Sync Unity experiences with user data, progression, and analytics. • Ensure performance, reliability, and security of integrations.
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4. Architecture & Maintainability • Write clean, maintainable, and well-documented C# code. • Design systems that can evolve beyond early prototypes. • Optimize performance across devices and platforms.
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5. Collaboration & Iteration • Work directly with founders, designers, and engineers. • Participate in design discussions and propose technical solutions. • Support rapid prototyping and iterative development.
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Required Profile • Strong experience with Unity (C#) and interactive system development. • Experience building gameplay systems, simulations, or interactive applications. • Solid understanding of: • Game loops • State management • Performance optimization • Ability to translate abstract mechanics into concrete systems. • Comfortable working in early-stage, ambiguous environments. • Strong communication and documentation skills.
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Preferred Experience • Experience with gamification systems or serious games. • Familiarity with backend integration (REST APIs, Web Sockets). • Experience deploying Unity projects across platforms. • Understanding of analytics or telemetry inside Unity applications.
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Equity Engagement Model • Equity-only compensation during the idea and early build phase. • Equity allocation based on: • Scope of system ownership • Quality and depth of contribution • Strategic impact on product differentiation • Formal vesting and agreements introduced as the venture progresses.
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Who This Role Is For
✔ Unity programmers seeking ownership, not just contracts✔ Builders interested in applied gamification and platforms✔ Engineers who think in systems, not scenes✔ Long-term collaborators
Who This Role Is NOT For
✖ Candidates seeking salary at this stage✖ Short-term game contractors✖ Asset-only or visual-only contributors✖ Casual hobbyists
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Next Step
Shortlisted candidates will be invited to: • Technical & system-design discussion • Unity-based scenario or logic exercise • NDA acceptance prior to deeper access